In the second part of the tutorial, we add some motion info to our raw acting keys. I show how to use the tweenMachine script to introduce inbeweens and breakdowns.
I’m using here a very old version of tweenMachine here (an old dog likes his old tricks). The new version has a far more advanced UI and the numbers work a bit differently, but the essence of its function stays the same.
3 comments:
nice!
the person who invented the tween machine is jenius (:
great tutorial Doron.
Thanks for making it!
That was Awesome! Never eally knew how to use tween-machine before this. Thankyou so much.
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